zc

The Funhouse (1981)

Thefunhouse

Zombos Says: Very Good

Director Tobe Hooper, who did the unsettling Dance of the Dead episode for Masters of Horror on Showtime, as well as the family classic, Texas Chainsaw Massacre (1974)—insane family, that is—presents a not so pretty picture of carnival life, and a somewhat pathetic, definitely homicidal, disfigured monster with a penchant for temper tantrums.

The opening of the movie is a nod to Halloween and Psycho, and from there builds into a creepy story revolving around teen lust, sleazy carnival characters, and a ‘man-made monster that has needs like everyone else, but simply cannot satisfy them in more socially acceptable ways. A fascinating subtext running through the story is that it is a variation on the tragedy of Dr. Frankenstein and his monster. Here, the monster is one born of genetic mutation, as foreshadowed by the Freak Animals Alive tent exhibit, where the fetal brother of the monster floats in a jar as an abominable attraction for the hoi polloi.

In the movie’s opening sequence, the Frankenstein Monster is shown, first as a poster showing the Glenn Strange characterization (my favorite!), and then as a Mego doll—oh sorry, action figure—carried by the young Joey, whose sister soon curses him because of his bizarre prank that scares the wits out of her. Joey’s actions are also another subtext running through the movie: he dons a mask to become a monster that frightens his sister, and the actual monster wears a Frankenstein Monster mask to become less frightening to others.

It’s interesting to note that, unlike the current spate of horror movies that feature eye (popping)-candy and little else, in this movie the characters are presented with choices, yet consistently make the wrong ones. And as we all know, in a
horror movie when you make the wrong choices someone—or more likely everyone—winds up dead.

Amy, Buzz, Liz, Ritchie, and Joey consistently make the wrong choices, and suffer the dire consequences. In the tale of Dr. Frankenstein and his monstrous creation, wrong choices led to death and disaster; at least here we have the funhouse; iconic abode for numerous urban legends and rustic tales told over and over again around camp fires and sleep-over parties.

The funhouse is surrounded by the carnival, a seedy, grimy affair filled with seedy and grimy denizens. There is a bag lady that looks very much like Grandmama from the Addams Family spouting “god is watching you!;” a homeless man that wanders around like a zombie from Night of the Living Dead; a few bums; the past-her-prime fortuneteller and palm reader (Sylvia Miles); and the not so magnificent Marco the Magician and the carny barkers (three of them played by Kevin Conway as if he were a natural).

Properly toned by John Beal’s score and Andrew Lazlo’s moody cinematography, the loud and brightly lit carnival facade hides a darker, more primitive underbelly of murderous anarchy, repressed emotions, and dark secrets, with the funhouse as its nexus. Hooper’s use of two tracking crane shots, one at the beginning and one at the ending of the mayhem, emphasize this emanation of evil flowing first toward the funhouse, and then outwardly from it.

Our hapless group of victim fodder soon regrets their decision to stay the night in the funhouse, and Joey soon regrets sneaking out from his bedroom—down the trusty-trellis-by-the-window to visit the carnival. We also learn that the father of the monster has regrets about letting it live, in a scene that contains a wealth of hinted at backstory. Because of his decision he must share responsibility for its murderous actions, just like Dr. Frankenstein must share responsibility for his Monster’s subsequent actions.

Priming the coming mayhem, the fun-seeking and frisky teens decide to spend a night in the funhouse after closing time, and after the requisite fun-that-must-be punished-for scenes, they witness a murder, and promptly wind up stepping deeper and deeper into a big pile of no return. One of them makes another spur-of-the-moment bad decision, letting the wrong people learn about their presence in the locked funhouse. Scenes of carnage follow as one by one the teens meet their untimely and grisly death in 1980s horror fashion.

A particularly harrowing moment has our heroine calling to her parents through a large, wildly-spinning exhaust fan, but of course they can’t hear her because she is too far away—in the funhouse, where they specifically told her not to go. But they aren’t there for her; they are looking for their errant son Joey, who also disobeyed them. People who disobey or don’t listen or don’t read signs well in horror movies suffer dire consequences for their actions, and little Joey is no exception. His parents meet the shady and perhaps too-interested carnival handyman that found Joey sneaking around the tents. His actions are never quite clear, and Joey is strangely out of it so we never really know what
happened between him and the handyman, but whatever it is it’s hinting at unsavory.

The climactic confrontation in the mechanical belly of the funhouse is suitably horrific yet uses little gore, and unlike the requisite sequelization-antic of many fright movies today provides a definitive and satisfying closure. Unlike the simplistic snuff-horror by the numbers approach in today’s movies, The Funhouse explores dark themes and provides a story depth that is worth experiencing, along with the thrills and chills.

Scarecrows (1988)

Scarecrows

Zombos Says: Good

Listen to Movie Review

Scarecrows is one of those horror movies that with better acting and better direction, and a more coherent script, would be quite compelling as a good example of a horror movie. As it is, it’s still creepy with effective makeup and gore effects, and does manage to maintain its mood of unknown evil biding time in the corn fields. A plus here is there are no dumb—but pretty—teenagers getting offed one by one, just very dumb misbehaving adults, so there’s a refreshing change of pace you will enjoy at least.

Similar to the storyline in the movie Dead Birds, there’s a precipitating robbery, an abandoned spooky house in the middle of nowhere, and demonic evil happening without explanation, in and around that house. The future victims are shown witless enough to run around aimlessly before getting killed, one by one, in ways that you and I would have easily avoided.

Escaping in a hijacked plane with a reluctant pilot and the pilot’s daughter after a lucrative robbery, para-military crooks are double-crossed by one of their own: a very nervous guy named Bert (B.J. Turner). Bert’s first mistake is made when he jumps out of the plane with the big—and very heavy—box that holds all the stolen money, with no plan on how he’s going to carry it once he’s on the ground. Being the dumbest of the bunch, he’s murdered first, but not before he finds the Fowler residence, nestled snuggly amid lots of ominous-looking scarecrows perched all around the wooden fence that’s covered with barbed-wire and lots of warning signs saying “stay away.” The weird weathervane on the roof, with the pitchfork and pteradactyl, is a clear sign this old homestead is more deadstead than homey. Bert makes his second mistake when he ignores all the warning signs.

Until he’s murdered, we hear what he’s thinking through his very unnecessary voiceover as he, way too easily, comes across the key to the decrepit truck in the yard. He hoists the box onto the truck and makes his getaway. Sure, why not? Decrepit trucks lying dormant for years in yards always have lots of gas in them, especially with today’s prices, and car batteries last and last, right?

Although he wears night-vision goggles to walk through the foliage and find the house, he TAKES THEM OFF to drive the truck away and TURNS ON the headlights instead to see where he’s going. The rest of the crooks, still circling in the plane, spot the headlights.

Brilliant. He deserves to die he’s so stupid.

I’m not sure why he needed night vision goggles in the first place since every scene is brightly lit, from the interior of the plane to the night-time scenery, even the house. The cinematographer was either myopic or recently graduated movie school, or he had to deal with really cheap moviestock and a skimpy budget.

Bert meets his demise when the truck dies in the middle of nowhere and the scarecrows get him. One nice touch, and there are a few of them, is when he opens the truck’s lid after stalling out. I won’t ruin the hair-raising surprise, but any fan of American Pickers on the History Channel will pretty much know what to expect with rusting derelict trucks.

The story-sense, what less cinema-minded people call common sense, falters when dead and stuffed-like-a-flounder-with-straw-and-stolen-loot-Bert returns to the house. The rest of the crooks rough him up, then realize he’s gutted and stuffed like a flounder. Dead Bert manages to put up quite a fight, grabbing one fellow by the mouth and pushing him through a window, causing him to bite off more than he could chew in a gorylicious scene to savor. At this point, faced with an obvious supernatural threat, you’d think the crooks would be racing out of the house and back to the plane pronto. Instead, they stay to look for the rest of the money, even if one of them complains “Bert was walking around dead, for chrissakes!”

The stolen money suddenly appears on the ground outside the house, and the crooks—being greedy and all that—go for the bait without stopping to wonder how it got there. One of them is cornered by the scarecrows, and with a dull handsaw, they make him less handy. Now dead and gutted himself, Jack (Richard Vidan) returns to the house and attacks the remaining crooks.

If you listen closely to Jack’s demonic growl you will hear the same monster-growl heard often in the Lost in Space TV episodes.

The last two survivors finally get smart and run like hell back to the plane.

But that doesn’t help.

For a B-movie, Scarecrows is more C than D. Still, the surprising amount of sustained dread and the 1980s evocative eeriness many of the scenes hold to the finish are worth a look-see. Especially on Halloween.

Sin-Jin Smyth’s Ethan Dettenmaeir

Hangman_2With a mysterious title like Sin-Jin Smyth, and a talented cast that includes Roddy Piper and Jeff Conaway, this is one horror film high on my must-see list. Here’s the synopsis: Sin-Jin Smyth takes place over Halloween weekend. Two Federal Marshals receive orders to cross the state border to the small town of Shin Bone, Kansas in order to transfer a prisoner during a tornado warning. Nothing is known about the prisoner except his name: Sin-Jin Smyth. The film is based, in part, on an old legend that tells of the Devil appearing simultaneously in the high plains of India and a quiet cemetery in Kansas at midnight on Halloween.

I wanted to find out more about the creative force behind this upcoming horror film slated for October release–writer and director Ethan Dettenmaeir, and here is the interview we recently had. You can also check out Sin-Jin Smyth at Wikipedia.