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An Interesting Email

Confusion At around two this morning I read a most entertaining and interesting email. Detesting my lack of understanding, as shown in my review for The Sick House, the writer went on to identify me as an expletive, expletive, expletive fag.

First, I am actually quite happy that someone was so emotionally involved with one of my reviews that he took the time to convey his feelings to me, graphic though they may be. Second, I admit I’m a bit confused by the use of the word fag. Did the writer mean I’m an expletive, expletive, expletive bundle of wood or cigarette (I’m British in spirit, but don’t smoke), or small breaded piece of fish or meat (doesn’t describe me at all)? Or perhaps he meant it as a disparaging term for supposed homosexual tendencies (I’m heterosexual in practice, although I’ve suspected I’m bisexual in spirit–at least in my fantasies).

So, while I’m ecstatic to have fan email, this one has left me elated but disappointed that I don’t quite get the writer’s intended message.

As for my review of The Sick House, to paraphrase the words of Roger Ebert–when he summed up his expert opinion on Deuce Bigelow: European Gigolo–the movie sucks.

At least that I’m certain of.

Monster House in 3D (2006)

Zombos Says: Fair

Monster House is a disappointment.

It seems like a natural Halloween treat; take the decrepit old “haunted” house every small town has, toss in the decrepit, loony old hermit–that every small town has–to live in the house, then play on all our childhood fears by making the house a monster that eats people, gobbles them up when they step on the lawn or get too close. But this almost goody-bag treat quickly turns into an out-of-candy trick itching for a few eggs tossed its way. The animation lacks whimsy, charm, and style in its characters as directed by Gil Kenan. From the too-realistic, nasty Goth baby-sitter with the dull-witted, drugged-out boyfriend, Bones, to the fat kid sidekick, Chowder, the tone of the story is humorless and the dialog lacks wit. Instead of naive, carefree chat between friends, we listen to recycled potty jokes, the highlight of which is pee in soda pop bottles. The writers apparently forgot their own childhoods when bringing Chowder, DJ and Jenny to life.

I-CON 2006 and Me

Ghoul a Go Go

"It looks like you are suffering from being back-blogged," said Dr. Dippel. His slightly hunched-back assistant nodded in agreement.

I shook my head in disbelief. "It can't be. I must have a bad head cold, nothing more."

"Tsk, tsk," said Dr. Dippel. "You do nothing else but stay up all night reading questionable literature and writing that silly blog of yours. As if anyone reads it." I could have sworn his assistant snickered.

I looked at them. They whispered to each other, then smiled at me. I hate when doctors and assistants do that. "You must remain in bed all day, and especially, no blogging for a week," he said. His assistant nodded in agreement. I could have sworn he wagged his finger at me, too.

"But doctor," I protested, "I am so behind in my blogging I cannot quit, not even for a moment. And then there's I-CON! I must go, I must keep searching for all that is horrorful and wonderful to blog about."

"Tsk, tsk." They threw up their hands, scolded me, then started to leave my bedroom. Dr. Dippel turned and said "If blog you must, then I suggest you take some NyQuil and dress warmly."

"And write shorter blogs!" said his assistant. There, he did it again, he wagged his finger at me.

I was left in silence. How could I stop blogging when so much still needed to be said? If only I could find more hours in the day and night. There is so much to do. How will I ever catch up? And write shorter blogs!? Such effrontery to literary etiquette must not be allowed to happen, even if the average attention span of a blog reader is measured in milliseconds and page blips. How will I ever make do? Such are the eternal questions we face when blogging. I put them aside for the moment and got out of bed, dressed, and headed to I-CON 25 at Stony Brook University. I would not let little things like a painfully throbbing headache, stuffy nose, and mucous-filled membranes stop me. No way, no how.

Interview With Brian Corder
Carnies

Carnies_fire_eating
Director Brian Corder was kind enough to chat about his  film Carnies, which follows the denizens of the Knuckles Brothers Show and their travails as a sinister force stalks the midway, leaving a bloody trail of “crumpled, torn, soulless bodies in its wake.” With a talented cast that includes Reggie Bannister, Doug Jones, and Denise Gossett in a setting that automatically screams ‘creepy’.

Carnies is set in the 1930s. What challenges have you experienced in directing the action and characters for a film set in this time period?

Thanks to my wonderfully talented cast, I don’t recall a problem with direction when it came to it being a period piece. There is certain Carny terminology, like the words Rangy and Grouch Bag that had to be worked out in prior to the shooting, but it really wasn’t any problem.

ZC Note: A grouch bag (circa 1908) was a hidden purse used by a performer to carry money, and was usually strung around the performer’s neck. It is reputed that Julius ‘Groucho’ Marx got his nickname from using one to carry his poker money. BC Note: Rangy or wrangy (rhymes with “tangy”) — Worked up, usually in a vulgar sense (possibly a variant of ‘randy’). A show could be rangy ( a really ‘strong’ kootch show), or the patrons might be in a rangy mood (a very hot Saturdaynight, or being able to afford too much beer ’cause it’s payday) or a patron may be rangy or ranged up (drunken, disorderly, disruptive, spoiling for a fight). “He’s wrangin’ the joint” would mean the customer is giving the jointee a very hard time. May also apply to an aggressive animal. From what I understand, the word ‘rangy’ is derived from the word ‘orangutang’.

William2_carnies
Ron Leming and John B. Nash developed the script for Carnies from your story. Why do a horror story set in a carnival in the 1930s, and what makes this setting and time period especially suited for the horror genre?

I’ve always thought that traveling freakshows were a bit creepy.  With various oddities and colorful characters. Of course, there’s nothing more terrifying to me than a savage killer in a top hat!

Which director or directors most influenced you and why?

Stanley Kubrick for his suspenseful scenes in his classic film, The Shining. Tod Browning for films like Freaks , London After Midnight, and The Unknown starring Lon Chaney. Of course, there’s directors like Hitchcock, Kurasawa, Coppola, Carpenter, Craven, I could go on and on.

Which film is your all-time favorite?

That’s a very difficult question; there are so many fantastic films out there. If I had to, one single all-time favorite, I’d have to say Apocalypse Now.

What projects will you be working on after Carnies that we can look forward to?

We’re actually working on another horror/thriller period film (can’t tell you which period yet). The script is currently being written and it’s going to be terrific!

My Bloody Valentine 3D

My Bloody Valentine 3D

Zombos Says: Very Good

Cinema in three dimensions does for the slasher movie what black and white does for film noir; it provides the best atmosphere and in your face vantage point to see all the gore,  join  in the  screaming mayhem, and easily count the number of mangled bodies piling up.

Three 3D-enhanced images stay with me after watching My Bloody Valentine 3D: the sickening way one victim’s shovel-sliced head, bisected at the mouth, slowly slides down the sharp blade toward the audience;  the stark beam of the headlight darting about in the gloom of the movie theater as the gas masked, pickaxe-wielding, miner stalks his next victim; and the vivid Utz Potato Chip bags displayed prominently on an endcap behind Sarah and Megan as they run their hearts out–to keep them beating in their chests–down a grocery aisle. I could, of course, mention other images that come to mind, like gaping chest cavities, a blood-dripping, lifeless hand so close you can almost touch it, and one eye-popping surprise–courtesy of, once again, that über-utilitarian, death-dealing pickaxe, but it is a slasher film after all. So much carnage from such a simple tool is quite surprising; of course, clothes dryers can also be useful as vividly shown in this movie.

My Bloody Valentine 3D does not stop at the dozen or so pickaxe techniques for artfully–if messily–dispatching the careless townsfolk of Harmony, the place where ten years earlier Harry Warden went on a killing spree, in the Hanniger Mining Company’s Tunnel No. 5, that puts a Cuisinart’s slicing and dicing ability to shame. It heaps on the pounding, relentless music suitable for an unstoppable killer on the loose, who pickaxes hearts out of chests and stuffs them in heart-shaped candy boxes, with love, every Valentine’s Day, and unabashedly oggles drop dead gorgeous, screaming in terror, women running naked in stiletto heels. For a remake of a minor Canadian slasher movie from 1981, director Patrick Lussier and writers do their best to bring back the unbridled yet simple construct of the slasher genre: violent graphic death, people running for their lives,  more violent graphic death. They outdid themselves here.

My Bloody Valentine 3D With actors like Jensen Ackles (Supernatural) and veteran Tom Atkins, as well as a talented cast taking it all very seriously, the story is brutally lean and mean. Bridging the 1981 film’s comparatively tamer carnage with its more flagrantly bloodier remake, an early scene,  where body parts are liberally distributed in a hospital after Harry Warden wakes up from his coma in a bad mood, transitions neatly into the present, which in this case is ten years later. It is interesting how horror movies often rely on anniversaries and ten years later-styled storylines to pick up the tragic action, isn’t it?

Tom Hanniger (Ackles) returns to town after a long absence, to sell the mine where he caused the tragic accident that started Warden on his killing-spree. With his return, the killing begins again, and the victims include those who survived Warden’s butchery ten years before.  In due time, secrets are revealed, and Tom and Sheriff Palmer (Kerr Smith) argue over Palmer’s wife Sarah (Jaime King), who is showing rekindled ardor for Tom, her former boyfriend. As suspicion grows with the blood flow, Tom, Sarah, and Sheriff Axel return to the mine where it all began. They are not alone.

Jensen AcklesMy Bloody Valentine 3D has the distinction of being the first horror movie to utilize the technique to its fullest; namely by highlighting gore and making sure to stick the audience’s face into it, or toss it into the audience’s lap as often as possible. Given the highly effective visual intimacy that cinema 3D naturally lends to the horror genre, can 4D be far behind?

And for those parents who brought their young children to watch a movie like this, I ask simply “What the hell were you thinking?” If anyone deserves a pickaxe through their dumb skulls, you certainly do.

Book Review: Dying to Live: Life Sentence
Unmutual Fallout

Dying to Live: Life Sentence Dem zombies! Dem zombies!"
Dem dry zombies!"
Dem zombies! Dem zombies!"
Dem dry zombies!
Now hear the word of the Lord!

 

"Where am I?"

"In the Universal Village."

"Who are you?"

"The Burgomaster."

"What am I doing here?"

"We need information. You must explain yourself."

"Explain myself? Why? What for?"

"You've been very naughty to the absolute degree. Writing about zombies that think and feel will not do, you know. It goes against the natural expectation and sense of every zombie fan, against the foundations of good, clean, commercial horror itself. It simply won't do, you know. You must cease being different and join us. Embrace us."

"You'll get nothing from me. I've got tenure."

"By hook or by crook, we will. Follow me please."

College professor Kim Paffenroth shrugged his shoulders. He'd been called on the carpet before, and by bigger critics than this Burgomaster. Compared to them this guy was simply a number two; another cog in the great horror machinery waiting to be greased quiet. He followed the Burgomaster through the village square, where someone with a feather in his hat was singing as people danced round and round.

The Mummy (1932)
Part 2

THE_MUMMY-18 The Mummy was golden at the box office, attracting not only genre fans, spiritualists and believers in reincarnation, but any number of viewers who were drawn both by the grandeur of the love tale and by the novelty of a “horror picture” without explicit violence. — John T. Soister, Of Gods and Monsters: A Critical Guide to Universal Studios’ Science Fiction, Horror and Mystery Films, 1929-1939

With scenes of confrontation between good and evil similar to Dracula, and the romance of undying love and reincarnation gleaned from H. Rider Haggard’s She, Balderston crystallized his story of The Mummy. The unsensational and restrained visual tone was added by director Karl Freund, who’s moody cinematography captured the supernatural demeanor and timelessness of Bela Lugosi’s centuries-old vampire count in Dracula. Although using more camera movement here than in Dracula, Freund deliberately lingers on somber scenes to evoke a mystical aura, tinted with sadness, over the proceedings and Egyptian antiquities. His use of stimmung–a mood-building pause seen in German Expressionist Cinema of the 1920s–especially during Im-ho-tep’s resurrection, shows carefully measured glimpses of Jack Pierce’s elaborate makeup, leaving us in horror for what is not shown.

Comic Book Review:
The Zombie: Simon Garth 1, 2, 3, 4

TheZombie Issue One Zombos Says: Very Good

The Zombie (Simon William Garth) is a fictional supernatural character in the Marvel Comics Universe, who starred in the black-and-white horror-comic magazine series Tales of the Zombie (1973-1975), in stories mostly by Steve Gerber and Pablo Marcus. The character had originated 20 years earlier in the standalone story "Zombie" by Stan Lee and Bill Everett, published in the horror-anthology comic book Menace #5 (July 1953)  (from Marvel forerunner Atlas Comics. — Wikipedia)

The Zombie: Simon Garth, four issue series published under Marvel's MAX brand: Kyle Hotz, author and artist; Eric Powell, dialog assists; Dan Brown, colors; Warren Simons, editor. 

Issue One: Wrecks

Yes, it was a good thing they got him to the emergency room right away…No, I didn't know a cue ball could fit up there either.

The action begins immediately. One army chopper down in the woods and a car wreck on a quiet road send people on a collision course with mayhem. Cherry, a survivor of the car wreck, wakes up in the opening panels, calling for Liz. Cherry runs into the woods nearby looking for Liz, but finds two backwoods oafs with ill intent on their minds. She puts up a fight, but they knock her unconscious. Simon Garth enters the scene in a beautifully "lit" quarter-panel-plus that highlights his zombie-ness–rather majestically–as the plaid-dressed duo of Dumb and Dumber, obscured in shadow, are startled by his entrance. He tosses them around, picks up Cherry, and continues on his wandering way.

Cut to the crashed army chopper, one nonplussed scientist (we know he's a scientist because he's wearing his white lab coat) complaining on his cell phone that he's lost someone–namely Simon Garth, the carrier for the super secret zombie virus that everyone is now going to know about–and, oh look, one of the dead crash victims found the important blood sample-filled syringe sticking in his neck. No sooner than you can say "It's Zombie Time!" reanimated dead people start popping up. Both art and story work very well together, but army-sponsored zombie viruses, scientists who wear their white lab coats all the time on secret missions outside the lab, and mega-dangerous blood samples stored haphazardly in sharp syringes is simplistic scripting, abeit Hotz could be parodying the usual cinematic horror approach here. Whichever it may be, the flow of action moving around Simon Garth, as it escalates through dire events, is breezily paced. Enhanced by the black-inked lines and coloring highlights reflecting the emotions in the faces of the people he (and we) meet in this first issue, the story keeps you interested and in expectation for what happens next.

Sheriff Matt Haupt, sent to investigate the car wreck, finds the crashed helicopter. He doesn't know what he's stepped into, but he senses it's going to be messy. I bet Cherry will be surprised when she wakes up in the arms of Simon Garth.

The Mummy (1932)
Part 1

The_mummy_1932 THE MUMMY was another awful make-up job. For the sequence where the dead mummy comes to life, it was between eight and nine hours to get ready for it. You really had to get to the studio the day before. Thank God that sequence only took about a week to shoot! –Cinefantastique: quoting from a Canadian radio interview with Boris Karloff

Zombos Says: Classic

Can you smell it? Fresh pumpkin innards, candy corn, Ben Cooper Mummy costume rustling as you free it from its cardboard box. October air gliding furtively above pavement and walkway, baring boughs, making wooden porch steps creak, kicking empty porch swings back and forth to rattle their chains, suddenly jumping deeply into russet leaves piled high, scattering them like sands swirling around the charnel tombs of Egypt. Its time has come.

Of all the classic Universal Monsters immortalized in Halloween’s polyester and plastic, the least colorful one, the Mummy, remains a top favorite of fright. Perhaps it is the way he walks–certainly not how he talks–or perhaps it is the range, from easy to hard, through which you can become the Mummy, wrapping yourself in either toilet tissue or ACE bandages. Whichever it may be, it all started with Karl Freund’s The Mummy, brought to vivid life by Boris Karloff, the only actor who could portray the buried-alive-for-love Im-ho-tep, painstakingly mummified by monster maker Jack Pierce in a long process few would care to endure.

You Have Now Entered the Bookstore Zone

Bookstorezone Another Sunday; another day in another week. Only this time a crack appears in the fabric of one hour. A hole, if you will, that suddenly swallows the mundane minutes, the usual seconds, twisting them into threads so unusual they border on the bizarrely out-of-time. A happy trip that quickly turns to consternation, makes a brief stop at disbelief, then hightails it full throttle to a place most experienced readers fear to go…next stop, the Bookstore Zone…

I visit my local Barnes & Noble, all two floors of it with Starbucks nestled in one corner by the magazine racks. It has been a while. I like B&N's magazine racks; they are better stocked than Borders. I find Gorezone and Screem issues and nod with satisfaction. I poke and prod a little more among the magazines then take the up escalator in the middle of the floor. My mission is simple: page through any books I can find on The Prisoner television series and check out the Horror Section for any interesting titles to browse. 

I circle the second floor. There's Mystery, Science Fiction, Fantasy, but no shelves marked Horror. I am confused. It gets worse when I see a small book rack set aside for Television. I start thinking my browsing experience is not going to be a good one. I'm sure of it when I can't find any books on The Prisoner.

I give up trying to find the Horror Section by sight alone and search using the nearest computer. Within two minutes an employee comes rushing over to berate me for using it. She tells me it is not for customer use. I think about pointing out how it is on, there is no sign saying I cannot use it, and how I can easily use any of the computers at Borders to search for books, but I decide against mentioning it. Over her continued petulance with my audacity, I ask where the Horror Section is. She looks at me with consternation, thinks about it some more. "Horror?" she asks. "Yes," I tell her. "Authors like Lovecraft, King, Ramsey Campbell, you know, Horror." She looks behind her, though I am not sure why,  then says, "Those books are in Fiction or Science-Fiction."

Now it's my turn to show consternation. "But Lovecraft is not science-fiction or simply fiction, he's Horror." I am adamant on this point.

Scott Essman Remembers Uncle Forry

Forrestj-ackerman

Scott Essman remembers the Man of a Thousand Famous Monsters…

 

If there were any movie monsters on the radar of young boys from the Baby Boomers to Generations X and Y, it was surely due to the influence of Forrest J. Ackerman, who died today at age 92. From 1958 through the early 1980s, Ackerman edited over 200 issues of the fanzine "Famous Monsters of Filmland," a monthly magazine that is more responsible for the proliferation of genre fans treasuring their knowledge of science fiction, horror, and fantasy facts and personalities than any other publication like it – and very few were or have been since.

"Forry" as his fans knew him (also Count Alucard – Dracula backwards) was more than a publisher, collector of memorabilia, and ultimate fan, of which he was probably the greatest at each endeavor as far as his chosen genre; he was the spiritual father of all things monsters and space adventure. He was the ultimate champion of the marginalized B pictures that burst onto the scene in the early silents and became a mainstay of youthful picture-going. He was a figurehead who represented the wealth of pure joy that fans feel for their favorite films and heroes – and often villains – from those tomes. He was all of those things, but even more than that, director and Ackerman friend John Landis once called him "generous to a fault" when asked to describe his mentor – who he often put in his films in cameo appearances. Ackerman was renowned to give free tours of his Hollywood Hills "Ackermansion" a house where he kept numerous props, books, and other items from his favorite projects of the past.

Famous Monsters of Filmland When Famous Monsters debuted in 1958, traditional science fiction and movie monsters had given way to atomic-age grand-scale epics and low-budget monster quickies.  But Ackerman, through his own personal interest, appealed to the 12-year-old boy that he eternally became by running photos and stories of bygone horrors such as the Universal Monster classics, and exalting the triumphs of their creators, such as Frankenstein director James Whale and monster makeup guru Jack Pierce, while giving due credit to the Boris Karloffs, Bela Lugosis, Lon Chaney and Chaney, Jrs. and their ilk. Also easy to forget is that in 1958, no publication existed as "seriously" dedicated to the study of movie "sci-fi" – a term that Ackerman coined – and the behind-the-scenes aspects of movie ghouls and gremlins. In fact, the explosion of genre movie magazines in the wake of Famous Monsters is undoubtedly due to Ackerman's genuine passion for the field, a dedication that he imparted to his legion of readers, many of whom number the top makeup artists and directors of the past thirty years.

As is often told in fan conventions and festivals, the generations of Boomers and Xers who first read Famous Monsters often had to sneak out to the newsstand to get the latest copy behind their parents' backs, then read it in their closets with flashlights on after bedtime. In the end, now that his original audience has had children and a new group of Gen Y and millennials have come around to discover old issues of FM via eBay, Ackerman's pursuits as editor of Famous Monsters and a noted Hollywood personality probably had an impact on more people than he could possibly know. As was carefully documented in Paul Davids' documentary "The Sci-Fi Boys," Ackerman, along with his close friends and peers, including author Ray Bradbury, and stop-motion animator Ray Harryhausen, created a whole world of fans who went onto become creators themselves.

Sci_fi_boys Evidently, from the films of Steven Spielberg and George Lucas, to the stories of Stephen King, to the homages in the films of Peter Jackson and Guillermo del Toro, Ackerman spawned not only a vast fan base but an equally large and committed group of aspiring artists. And as any who knew him could attest to, he did so with graciousness and an abundance of love for not only the films themselves, but also the people involved – in both the making of the movies and the sheer numbers of fans who celebrated them. In the realm of science fiction, fantasy, and horror, that makes Ackerman a wholly unique individual whose kind will not likely ever be seen again.

Comic Book Review:
Vincent Price Presents 1, 2, 3

Vincent Price Presents Using the persona of famed horror actor Vincent Price to host a series of illustrated terror tales is a demanding challenge. While Price is noted for his appearances in movies that run the gamut of genre tastes, he never faltered in delivering a performance that was always interesting and entertaining. Even if the movie was not all that good, you could always count on Price to have fun with it, thereby making it fun for horror fans. But can his unique personality and image remain true when conjured up for Blue Water Comics' Vincent Price Presents? Or will we get a manga-ized, perhaps washed-out looking Price who chuckles over his ill-fitting lines of dialog, and squints his inky eyes across tedious panels of trite and recycled scare stories? Let's find out in our one-two punch review.

Issue 1: Welcome to the Family of the Night

Zombos Says: Good

 

Now, little boy. There's a vampire waiting especially for you. And he's very large. And he's very very hungry. First, he'll feed, and then he'll bottle what's left for cocktails.

Chad Helder, author; Ray Armenteros, story artist; Joel Robinson, framing artist; Malachi Sharlow, letterer; Darren G. Davis, editor.

Robinson's photo-realistic framing art is excellent for capturing the facial nuances of Price as he introduces, and gives parting commentary for, the story of a vampire utopia where humans, especially children, are a controlled food supply. We follow one child named R, who is unfortunate enough to be "adopted" by Mr. and Mrs. Clive, two vampires with a big appetite. Armenteros's story art splashes paint-like strokes between darkness and bold colors across panels of varying shapes and sizes. His facial close-ups of the Clives staring down at R as they put him to bed, and R staring up at them before they put the bite on him for a nightcap, are chilling. Helder's narrative is a sci-horror blend of vampiric blood-sucking terror and android saviors, generating a palpable fear of R's predicament of being trapped in a deadly situation with vampire "parents" bleeding him dry every night until he dies. This first issue is a good beginning for the series.

Issue 2: Orok the Neanderthal

Zombos Says: Fair

My brother you have come to join me.
I have been so lonely. Every day is an eternity.
Every night is a feast.

Chad Helder, author; Giovanni Timpano, story artist; Joel Robinson, framing artist; Malachi Sharlow, letterer; Jesse Heagy, colors.

Alas, poor Yorick, the momentum begun in issue one is not sustained in this story of lycanthropy and cavemen. The more photo-realistic looking Price, pondering homo sapiens while looking at a skull, introduces Helder's tale of primitive evil and early man's fight against it. There is very little dialog here–okay, they are cavemen–but the oversized panels broadcast the action with little subtlety. Timpano's artwork is adequate, but has no flair. It adds no emotional depth to Orok's personal loss, or the ferocity of his opponent, or the duality of good and evil in man's nature. Helder's lack of narrative description in these panels, combined with the little dialog there is, leaves us looking at them at face value, with no mythic insight, no clarity of the story's intent, and, more seriously, no tension to emotionally involve us.The B-movie twist-ending does not add to the story; instead, it serves to diffuse whatever mythological significance it may have contained. This second issue is not a good way to sustain the series.

Vincent Price Presents 3 Issue 3: A Whistle to Open Worlds

Zombos Says: Good

Beware, you are about to witness an All-American nightmare. Many readers will recognize the setting for this horror tale. It is called the microcosm, the world in miniature.

Chad Helder, author; Ray Armenteros, story artist; Joel Robinson, framing artist; Malachi Sharlow, letterer; Darren G. Davis, editor.

With editor Davis's return, this weird story of quantum-induced nightmare by Helder moves the series firmly back on track. Once again, Armenteros splashes his bold strokes across each page, barely keeping within the boundaries of his own panels. Creating a Van Gogh Starry Nightmare against a snowbound backdrop with his primitive swirlings, his visual momentum energizes Helder's bizarre predicament for African-American physicist Andrew Routledge. Tension and a building puzzle keep the reader involved until the last page, where the surprise explanation(?) awaits. Price's beginning and ending commentary is more playful and more important here, helping to explain the main narrative.

But exactly what is Helder getting at? That's the tough question, and one that elevates this issue to metaphorical implications beyond face value. Just what–or who–is the Shadow Man, and why does he cause the people in this Currier and Ives town to change into pop-eyed monsters that look vaguely familiar. Is Routledge trapped within his own reality or someone else's? And who is the man with the big smile who gave him the whistle to blow when the time was right? What the hell is going on? The folk-art styled illustration is a clue as both Helder and Armenteros work together to make this unique third issue more than frightfully good.